Brothel King is a Ren'Py take on the classic Sim Brothel formula, with inspiration from Slave Maker, aiming for a clean UI, solid art and a full backstory wrapped around the management loop.
The core is a management sim where recruiting and training girls feeds the content, with anal sex, BDSM and harem scenes scaling as your brothel grows. Male domination runs through the training mechanics.
For an anal sex game built on a deep management economy rather than a linear story, Brothel King is a long-running fan favorite.
Installation
1- Extract to the desired location.
2- Unzip the patch in the 'game' folder and overwrite existing files.
3- Extract the basic girl pack into the 'game/girls' folder
4- Click on "Brothel_King.exe" to start playing.
In-game shortcuts
You can use the 'Ctrl' key to skip scenes faster. This works wonders for the 'End day' events, if you don't feel like looking at them.
h: Home (main menu)
c: Character screen
g: Girls screen
b: Brothel screen
v: Visit city
L: Return to the last visited city location
m: Slave market
s: Shop
p: Postings
e: End day
o or Esc: Save/Options menu
f: Farm (when active)
k: Show spellbook of character
F5: Quick save
F9: Quick load
Native Ren'Py shortcuts still work, but have been replaced by shift+[key] where necessary.
Changelog
v0.3
Test
Two third of the story from Chapter 3: Learn more about the Earth and Void Kunoichi, and maybe decide their fate.
A completely new version of Ren'py (and Python) and a fully redone UI. Graphic glitches from the older versions are gone, but if everything went right you shouldn't notice too many changes.
A new 'NewGame+' menu after you reach endless mode.
And many more tweaks and changes big and small
v0.2
Release
A full release of version 0.2, REQUIRING re-installing base game, plus latest patch, for former "v 0.2 Test" users.
Chapter 2 of the story is now complete, including a new minigame (skippable with the right item).
You can change the resolution by editing _BKsettings.rpy (somewhat experimental).
Custom dialogue for a girl is now possible with setup via _BK.ini in a few girlpacks.
Community dialogue project adds variety to language and some results in city girls and brothel girls interactions, based on girl personality, with over 2,400 new lines.
Choose your customers: You may now toggle customer populations on and off on a girl-by-girl basis. No more serving those filthy beggars!
Guild taxes: Increasing the challenge, and introducing the possibility of a game over.
Customizable badges for sorting your girls.
Easier modding and translating.
v0.2
Test
Girl 'mixes': You can now use the girl mix option from the main menu to create various mixes of girl packs (such as 'real girls' or 'bleach girls', or whatever you fancy). When starting a new game, you can then choose which girl mix you want to use for this particular game. No more moving folders around...
Girl personalities: There are now 24 fully dynamic girl personalities from the 8 hard-coded original ones. Moreover, there is now more flexibility for girlpack makers who want to introduce their own and the system mixes well with the new...
Dialogue system: This is a huge change in the way girl dialogue works, and it does basically nothing. Let me explain: All the girl dialogue has been changed from being hard-coded to being fully customizable, according to, among other things, girl personality or personality traits.
You shouldn't notice any difference for now, though, because the dialogue has remained the same... But basically it means anyone can now edit BKdialogue.rpy and add or change whatever girl dialogue they want.
Achievements: By popular request, achievements have now made it into the game. There are hundreds of them, so it's going to take a completionist a while to get all of them.
Contracts: Contracts will fill the 'mid-term goal' role. Starting from Chapter 2, Scarlet the job girl will offer a choice of 3 contracts every month. Contracts have requirements like quests, but harder, and a much bigger payout. You have one month to prepare one of your girls and send her on a contract. If a girl matches all requirements for a contract, you might be offered a large sum by a potential buyer... Potentially making selling your girl a good choice, and maybe introduce some girl rotation.
Difficulty settings: The basic framework for difficulty settings is now in place.
Easier modding: Items/furniture, traits, perks, postings and spells are now included in their own .rpy file, letting modders change or expand any one of those categories without fiddling with BKstart.rpy (and having each update break their work...).
On a side note, stat names can now be renamed in BKsettings.rpy, making translators life easier too.
Various bug fixes: Bugs identified in the bug thread should mostly be fixed, however new bugs are sure to come up. Please use this thread to report on them, even if they are 'old' bugs.
v0.15b
New version with much improved performance on all screens, and a smaller download size to boot!
New features:
- Added Stella as a trainer with a significant boost to the Farm (but you need to unlock her latest event first)
- Changed the leveling system, some tweaks I had in mind for a while:
Girls now get 1 perk point per level
Unlocking a perk tree now costs 2 perk points
To compensate, girls get 1 extra perk points every five levels
Stat upgrade points have been lowered a bit, now going from 10 for rank C to 30 for rank X
the 'grid overfull' issue is still around, you can help Goldo fixing it by reporting as many deatils as you can if you stumble on it again.
As usual, new features may not work on old saves, in that case you should start a new game. Also, deleting rpyc files from /game folder can help avoiding some bugs.
v0.15
UI changes: Lots of them. Thanks to OhWee and others who pitched in for the inspiration.
Updated perk trees: Balanced the perk trees thanks to sincity3000's suggestions.
Autorest: Added furniture that allows the autorest feature to be set-up.
Autotrain: You can now buy and improve the Master bedroom and autotrain your girls every night.
Security overhaul: The security system has been completely redone from the grounds up.
New events/New characters: More content, yay! You can also enjoy the beginning of a series of events with the Job Girl, courtesy of kite80.
New shops: There are now specialized shops scattered around the city. Finding the perfect dress for your favorite whore has never been easier!
And... stuff: Many other changes, big and small
A word of warning for people coming from older versions: You will need to start a new game.
Please do not report any bug that arises from trying to use an older save with 0.15: you would likely be wasting everyone's time.
v0.14
Moons: Every month, a new moon will trigger, adding some special effects. Some will be beneficial, some, not so much, some are a mixed blessing. Moons are intended to encourage players to try different gameplay, but their effects are moderate. They should mostly affect the early game.
Spells: Spells have been completely reworked! There are more of them, they are learned as the player levels up (instead of relying on pumping points in a specific stat), and they now cost mana. Yes, that means sinking a few points in Spirit might be necessary for all players now. However, some passive spells called talents will sometimes boost your base stat (like Strength for a warrior) when leveling, making it less necessary to focus on just one stat regardless of the class played.
MC Challenges: Dice rolls for the main character are (mostly) no longer hidden; instead, the player is presented with a challenge screen and may roll the dice himself. This affects various events in the city and the story, and it looks better.
Losing: That's right, you can now lose the game. You will get a 2nd chance, the mechanic is intended to be forgiving, but if you act careless with your money, you will lose.
Furniture and resources: Furniture and decoration can be used to upgrade the brothel. Unlike rooms, they stay with you as you move brothels. Before you can use furniture, you need to meet a special character, accessible as soon as you reach the rank 2 Brothel. Furniture must be bought using resources instead of gold, which are collected in specific locations in the city (such as the shipyard for wood). There will be more ways to obtain resources.
Important information: Customer difficulty, advertising, security, maintenance and brothel reputation no longer scale automatically when reaching a new district. Instead, various furniture affect those parameters. This means that the progress curve will be smoother between districts, but it also means that without the proper furniture, player will struggle.
Know Your Customer: Customers now have different traits at different ranks, and with the right furniture, you get a choice of which customers to invite to the brothel. This can reduce (or increase) difficulty with much less of a difficulty bump than before.
UI tweaks: The game now runs on Ren'py 7.0 with a slightly larger resolution better suited to modern screens. The UI should (should) be nicer with some much requested tweaks (see the 'small UI gripes' thread to get an idea about what I'm talking about)
Default pictures: The game can now use all the pictures in the 'default' folder when a girl pack is missing a picture with the right tags. This option is set in the H content menu, and turned off by default. That means people can now make default girl packs to expand your options! Thanks a lot to kashem2 and solarpoint for their work on this first pack.
CG Gallery: You know you've always wanted it!
More events: There is now a complete storyline for Satella and Shalia worshipers, as well as various smaller events. Special thanks to kite80 for helping testing those. Can you find them all?